AI Insights · Timothy · July 2024
Top 5 Boxing Games on iOS in Bulgaria Q2 2024
In Q2 2024, the top 5 boxing games on iOS in Bulgaria showed varied performance trends in downloads, revenue, and weekly active users. Sensor Tower provides more detailed insights.
In Q2 2024, the top 5 boxing games on iOS in Bulgaria displayed diverse performance patterns in terms of downloads, revenue, and weekly active users, according to Sensor Tower data.
Real Boxing 2 saw its revenue fluctuate, peaking at around $44 in early May and ending the quarter with $39. Downloads showed a downward trend, starting at 64 in early April and dropping to 33 by the end of June. Weekly active users also declined, from 152 at the beginning of April to 77 by the end of June.
EA SPORTS™ UFC® 2 experienced a significant revenue increase, culminating in $63 in the final week of June. Downloads varied, reaching a high of 141 in mid-April and stabilizing at 90 by the end of the quarter. Weekly active users saw a decline from 562 in early April to 535 by the quarter's end.
Boxing Star: Real Boxing Fight had a steady revenue performance, with peaks at $45 in late April and $43 in mid-June. Downloads were minimal, peaking at 26 in mid-April and dropping to 9 by the end of June. Weekly active users reached a high of 72 in late April but decreased to 30 by the end of June.
Real Boxing: KO Fight Club saw revenue fluctuate, peaking at $36 in late May and ending the quarter at $14. Downloads showed modest activity, with a high of 38 in mid-April and a low of 9 in mid-May. Weekly active users remained relatively stable, peaking at 58 in late April and ending the quarter at 37.
WWE Mayhem had a mixed performance, with revenue peaking at $36 in mid-June and downloads reaching a high of 52 in early April. Weekly active users showed a decline from 52 in early April to 33 in late May.
For more detailed insights and trends, visit Sensor Tower.